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Contributors

About the author

John P. Doran is a passionate and seasoned technical game designer, software engineer, and author based in Peoria, Illinois.
For over a decade, John has gained extensive hands-on expertise in game development, working in a variety of roles, ranging from game designer to lead UI programmer. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development.

John is currently an instructor in residence at Bradley University. Prior to his present ventures, he was an award-winning videographer.

I want to thank everyone at Packt Publishing for all of their hard work, and thank you to my colleagues in the Interactive Media department at Bradley University, for all of their support over the course of working on this title. 

About the reviewer

Sungkuk Park is a game engineer based in Berlin. He has participated in multiple game jams around the world and has created indie games to polish his skills. He is currently interested in the area of technical art, mainly CG, animation, gameplay, and VFX. He spends most of his time learning new skills, including drawing, animation, and VFX, that might come in handy when he pursues his next goal: being a game director for the next gaming generation!

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