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The mechanic that launched a thousand games

The Pong game mechanic is so simple and so effective that its impact can be felt far and wide throughout the annals of video game history.

From Pong, we get Breakout. The iteration here is to turn Pong into a single-player game like real-world handball or squash, with the addition of a breakable brick wall. Breakout introduces stages or levels to the Pong concept, each with a different configuration of bricks.

The mechanic that launched a thousand games

Arkanoid iterates on Breakout by changing the skin to a sci-fi theme. The paddle becomes a spaceship. Arkanoid adds a few new features, most importantly power-ups that come in the form of capsules that are released when the ball smashes into the bricks. When the player catches the capsules with the spaceship, the game rules get bent. The spaceship can become longer. It can become sticky so that the player can catch the ball and plan the next shot. My favorite Arkanoid power-up is the red capsule marked "L"; it enables the spaceship to fire laser beams to destroy the bricks!

The Pong legacy brings us all the way to the present day, with Peggle by PopCap Games. Peggle combines a few different game mechanics: the brick-smashing and ball-bouncing of Breakout, the angular aiming of Bust-A-Move or Puzzle Bobble, and the random insanity of real-world pachinko games. To jazz up the skin, PopCap adds cartoon unicorns and gophers, and in one of the most talked-about payoffs in video game history, Peggle rewards players with an absolutely over-the-top slow-motion winning shot while blaring the climax of Beethoven's 9th symphony!

The mechanic that launched a thousand games

Peggle teaches us some important lessons:

  • A few small twists on a timeless mechanic will still sell. Peggle has been downloaded over 50 million times!
  • Small games and large games can play nicely together. Famed MMORPG World of Warcraft (WoW) is embedded with a special version of Peggle, along with another blockbuster PopCap Games hit, Bejewelled. WoW players can use Peggle to decide how to distribute loot among the party members, which is probably more fun than flipping a coin.
  • You stand to reach a broad audience if you package your game with friendly, well-illustrated unicorns and gophers instead of dark and brooding axe-wielding superwarriors named "Kane" or "Glorg".
  • Music and sound play a crucial role in your design. They can make the game.

Have a go hero - redesign your favorite games

What if you were in charge of creating sequels to some very well-known games? Sequels to Pac-Man added 3D mazes, jumping, and a red bow to the main character's head. Is that what you would have done? Take a look at this list of popular games and think about which gameplay features you might add if you were in charge of the sequel:

  • Pac-Man
  • Tetris
  • Wolfenstein 3D
  • Wii Sports Boxing
  • Chess
  • Space Invaders
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