官术网_书友最值得收藏!

Chapter 2. Creating and Building Scenes

In this chapter, we will cover the following topics:

  • Loading models and actors
  • Loading terrain
  • Loading and attaching sounds to objects
  • Creating a scene using C++
  • Adding an additional camera
  • Inspecting and modifying the scene
  • Modifying the scene graph
  • Moving objects based on time
  • Controlling actions using intervals
  • Making animations fit to intervals
  • Making objects follow a predefined path
  • Making the camera smoothly follow an object
  • Generating geometry at runtime
  • Loading data asynchronously
主站蜘蛛池模板: 淮南市| 砀山县| 扶余县| 山西省| 广河县| 荔浦县| 桑植县| 七台河市| 临湘市| 吉林市| 商城县| 泰州市| 泰兴市| 江达县| 三门县| 中卫市| 分宜县| 航空| 南皮县| 平顶山市| 古交市| 黄骅市| 辽阳县| 荥阳市| 九寨沟县| 平谷区| 云林县| 上蔡县| 黄大仙区| 驻马店市| 萨迦县| 来凤县| 舞钢市| 开化县| 永宁县| 阿城市| 正定县| 固始县| 游戏| 蚌埠市| 岳阳县|