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Chapter 1. Setting Up Panda3D and Configuring Development Tools

In this chapter, we will cover:

  • Downloading and configuring NetBeans to work with Panda3D
  • Configuring Visual Studio 2008 to work with Panda3D
  • Understanding Panda3D's runtime configuration options
  • Setting up the game structure
  • Building Panda3D from source code
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