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Chapter 1. Getting Ready to Work with Android: Development Environment and Project Setup

This chapter will cover the following recipes:

  • Using Flash Professional CS5.5 to develop Android applications
  • Targeting AIR for Android with Flash Professional CS5.5
  • Using Flash Builder 4.5 to develop Android applications
  • Enabling Flash Builder 4 or Flex Builder to access Flex Mobile SDKs
  • Using Flash Builder 4 and below to develop Android applications
  • Using Powerflasher FDT 4.2 to develop Android applications
  • Enabling Powerflasher FDT 4.1 to access Flex Mobile SDKs
  • Using Powerflasher FDT 4.1 and below to develop Android applications
  • Converting a Standard Flex project to a Flex Mobile project
  • Configuring the AIR SDK to Package AIR for Android applications on Windows
  • Configuring the AIR SDK to Package AIR for Android Applications on Linux or Mac OS
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