- Unity 3.x Game Development by Example Beginner's Guide
- Ryan Henson Creighton
- 60字
- 2021-04-02 18:34:04
Creating the ball and the hitter
For now, we'll use Unity's built-in 3D primitives to create our Game
objects. Aside from the terrain editor, Unity doesn't have any great modeling tools built in. You'll need a piece of 3D software for that. Let's see what we can manage with what Unity gives us. Add a built-in GameObject to the Scene:
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