Using Libgdx features to avoid garbage collection
書名: Libgdx Cross/platform Game Development Cookbook作者名: David Saltares Márquez Alberto Cejas Sánchez本章字數(shù): 878字更新時間: 2021-04-02 20:34:10
上QQ閱讀APP看后續(xù)精彩內(nèi)容
登錄訂閱本章 >
推薦閱讀
- InfluxDB原理與實戰(zhàn)
- Effective Amazon Machine Learning
- Voice Application Development for Android
- 正則表達式必知必會
- Libgdx Cross/platform Game Development Cookbook
- PySpark大數(shù)據(jù)分析與應用
- 大數(shù)據(jù)算法
- UDK iOS Game Development Beginner's Guide
- 達夢數(shù)據(jù)庫性能優(yōu)化
- 大數(shù)據(jù)技術(shù)入門
- 大數(shù)據(jù)精準挖掘
- PostgreSQL高可用實戰(zhàn)
- Cognitive Computing with IBM Watson
- 區(qū)塊鏈應用開發(fā)指南:業(yè)務場景剖析與實戰(zhàn)
- 大數(shù)據(jù)隱私保護技術(shù)與治理機制研究