官术网_书友最值得收藏!

2D points

A point is the simplest two-dimensional primitive we can implement. It is infinitely small; it has x and y coordinates. A good way to think of a 2D point is like an alternate representation of a 2D vector. A vector points to somewhere in space; a point is where the vector points to:

2D points

Getting ready

Since this is the first geometry object we are creating, we also need to create a new header file, Geometry2D.h. All future 2D geometry and intersection tests will be added to this file. Because a point has the same definition as a 2D vector, we're not going to create a new structure; instead we will redefine the vec2 struct as Point2D.

How to do it…

Follow these steps to create a new header file in which we will define 2D geometry:

  1. Create a new C++ header file; call this file Geometry2D.h.
  2. Add standard header guards to the file, and include vectors.h.
    #ifndef _H_2D_GEOMTRY_
    #define _H_2D_GEOMETRY_
    
    #include "vectors.h"
    
    #endif
  3. Because a point is practically the same thing as a 2D vector, we are not creating a new struct. Instead, we will redefine the vec2 struct as Point2D:
    typedef vec2 Point2D;

How it works…

The typedef specifier is a C++ language feature. It lets us create custom names for existing data types. When using a typedef, the compiler will be aware that a Point2D and vec2 are actually the same thing. This means we can use all the vector functions we've created with points! For example, we could find the distance between two points like this:

Point2D point1(1.0f, 3.0f);
Point2D point2(7.0f, -3.0f);

float distance = Magnitude(point1 - point2);
主站蜘蛛池模板: 厦门市| 毕节市| 贵港市| 旬阳县| 全南县| 博白县| 彩票| 宁化县| 英山县| 长顺县| 三穗县| 镇坪县| 侯马市| 梅河口市| 寻乌县| 株洲市| 临朐县| 崇阳县| 漯河市| 砀山县| 郯城县| 新蔡县| 孟津县| 中牟县| 永修县| 台南市| 隆德县| 井研县| 南岸区| 鹤庆县| 新沂市| 临安市| 循化| 涿鹿县| 栖霞市| 阿拉善盟| 比如县| 新丰县| 丰台区| 孝昌县| 江永县|