- Game Physics Cookbook
- Gabor Szauer
- 147字
- 2021-04-02 20:27:22
Sections
In this book, you will find several headings that appear frequently (Getting ready, How to do it…, How it works…, There's more…, and See also).
To give clear instructions on how to complete a recipe, we use these sections as follows:
Getting ready
This section tells you what to expect in the recipe, and describes how to set up any software or any preliminary settings required for the recipe.
How to do it…
This section contains the steps required to follow the recipe.
How it works…
This section usually consists of a detailed explanation of what happened in the previous section.
There's more…
This section consists of additional information about the recipe in order to make the reader more knowledgeable about the recipe.
See also
This section provides helpful links to other useful information for the recipe.
推薦閱讀
- Getting Started with Gulp(Second Edition)
- Arduino by Example
- PHP基礎(chǔ)案例教程
- FreeSWITCH 1.6 Cookbook
- 匯編語言程序設(shè)計(第2版)
- Visual C
- R的極客理想:工具篇
- Amazon S3 Cookbook
- Visual Basic程序設(shè)計實踐教程
- Mobile Device Exploitation Cookbook
- TMS320LF240x芯片原理、設(shè)計及應(yīng)用
- Visual Basic程序設(shè)計習(xí)題與上機(jī)實踐
- MINECRAFT編程:使用Python語言玩轉(zhuǎn)我的世界
- Delphi開發(fā)典型模塊大全(修訂版)
- 數(shù)據(jù)結(jié)構(gòu)與算法詳解