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Celtx: Open Source Screenwriting Beginner's Guide
Ralph Roberts 著
更新時(shí)間:2021-04-09 21:38:34
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最新章節(jié):
Index
Thisisabeginner'sguide–ahand-holdingfunridewithstep-by-stepinstructionsandillustrativescreenshots.IfyouwanttowriteaprofessionalscriptorscreenplayusingtheopensourcetoolCeltx,thisbookisforyou.YouneednothaveanypreviousknowledgeofCeltxoranyotherwritingsoftware.
最新章節(jié)
- Index
- Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
- Chapter 10: Audio Plays Podcasts and Other Great Sounds
- Chapter 9: Raising the Curtain on Plays
- Chapter 8: Documentaries and Other Audio-Visual Projects
- Chapter 6: Advanced Celtx
品牌:中圖公司
上架時(shí)間:2021-04-09 18:06:58
出版社:Packt Publishing
本書數(shù)字版權(quán)由中圖公司提供,并由其授權(quán)上海閱文信息技術(shù)有限公司制作發(fā)行
- Index 更新時(shí)間:2021-04-09 21:38:34
- Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
- Chapter 10: Audio Plays Podcasts and Other Great Sounds
- Chapter 9: Raising the Curtain on Plays
- Chapter 8: Documentaries and Other Audio-Visual Projects
- Chapter 6: Advanced Celtx
- Appendix D. Pop quiz—Answers
- Thank you!
- Appendix C. Future Development of Celtx
- Appendix B. Celtx's New Web Look and Smartphone Apps
- Online resources
- Production
- Appendix A. List of Recommended Books on Screenwriting and Productions and Online Resources
- Conclusion
- Summary
- Be persistently persistent
- Time for action - marketing using Celtx files
- Getting support from your fellow writers
- Places to get leads
- Ways to get noticed
- Loglines and queries
- Chapter 12. Marketing Your Scripts
- Summary
- Navigating deleting and reordering pages
- Comic book elements
- Time for action - building the title page
- Time for action - creating a Celtx comic book container
- Time for action - opening the sample comic book script
- Chapter 11. WAP! POW! BANG! Writing Comic Books with a Punch
- Summary
- Time for action - using BBC formatting
- Time for action - numbering elements and creating a PDF
- Audio play elements
- Time for action - setting up our audio play project
- Chapter 10. Audio Plays Podcasts and Other Great Sounds
- Summary
- Tracking the cast
- Printing our play
- Play elements
- Time for action - creating the title page
- Time for action - starting a theatre project
- Chapter 9. Raising the Curtain on Plays
- Summary
- Writing an AV project in Celtx
- Time for action - adding a title page
- Time for action - setting up the container
- Time for action - beginning our new AV project
- Starting an AV project in Celtx
- Chapter 8. Documentaries and Other Audio-Visual Projects
- Summary
- Printing it out
- Text
- Transition
- Shot
- Parenthetical
- Dialog
- Character
- Action
- Time for action - formatting scene heading
- Scenes
- Time for action - creating a title page
- Time for action - setting up the project
- Chapter 7. Writing Movies with Celtx
- Summary
- Time for action - exporting Scripts in detail
- Time for action - accurately importing scripts
- Time for action - importing my way
- Time for action - importing the Celtx way
- Importing Scripts in detail
- Time for action - working with multiple project containers
- Chapter 6. Advanced Celtx
- Summary
- Additional buttons
- Customizing the Celtx screen
- The bottom buttons
- The editor toolbar
- The Scenes window
- The Project Library window
- The top buttons
- With a little help from our friends
- The Tools menu
- Time for action - hiding the Sidebar
- Time for action - using formatting options
- Time for action - updating the Master Catalog
- Time for action - revising a completed script (and you will)
- Time for action - adapting to another type of script
- Time for action - exporting scripts
- The Script menu
- The View menu
- Time for action - finding that which was lost
- Time for action - selecting it all
- Time for action - pasting
- Time for action - copying
- Time for action - cutting
- Time for action - redoing (restoring) a change
- Time for action - undoing a change
- The Edit menu
- Time for action - exiting
- Time for action - showing the project file
- Time for action - previewing and printing a local print job
- Time for action - setting up a page
- Time for action - add Item add Folder delete Item
- Time for action - opening and saving a project stored on Celtx studio
- Time for action - closing tabs and windows
- Time for action - closing a project
- Time for action - creating new project types
- Time for action - saving a project under another name
- Time for action - saving early and often
- Time for action - opening and saving recent projects
- Time for action - opening an existing project
- Time for action - starting a new project
- Chapter 5. Tooling Up for Scriptwriting
- Summary
- Toolbox
- Inter-project document management
- Time for action - call sheets shooting schedules and other reports
- Time for action - customizing schedule options
- Time for action - scheduling
- Scheduling call sheets and shooting reports
- Time for action - deleting items
- Time for action - adding a folder
- Time for action - adding Items
- Chapter 4. Tools for Getting Organized
- Summary
- Time for action - adding media files
- Time for action - moving a Sketch to a Storyboard
- Time for action - storyboarding
- Storyboarding
- Time for action - saving and organizing Sketches
- Time for action - starting a new sketch
- Chapter 3. Visualizing Productions Ahead of Time
- Summary
- Time for action - adding new project types with the Template Engine
- Revision Mode
- Using Index Cards
- Time for action - getting the script out of your computer
- Write once use many
- Time for action - adding embedded notes to a script
- Time for action - using the Scratchpad
- Time for action - numbering scenes
- Time for action - intuitive formatting
- Need an assistant?
- Time for action - adding manual catalogs
- Time for action - saving a project
- Chapter 2. All those Wonderful Writing Features
- Summary
- Celtx's six biggies—its types of projects
- Time for action - getting and adding dictionaries
- Time for action - establishing an Internet connection
- Time for action - starting it up
- Testing Celtx
- Time for action - installing on a Netbook
- Time for action - Linux installation
- Time for action - installing Celtx on Mac OS X
- Time for action - installing Celtx on a PC
- Installing Celtx
- Time for action - downloading Celtx
- Time for action - finding the download choices
- Choosing and downloading the right version of Celtx
- Chapter 1. Obtaining and Installing Celtx
- Customer support
- Reader feedback
- Time for action - heading
- Conventions
- As this book goes to press
- Who this book is for
- What you need for this book
- Preface
- Support files eBooks discount offers and more
- About the Reviewers
- About the Author
- Credits
- 版權(quán)頁
- 封面
- 封面
- 版權(quán)頁
- Credits
- About the Author
- About the Reviewers
- Support files eBooks discount offers and more
- Preface
- What you need for this book
- Who this book is for
- As this book goes to press
- Conventions
- Time for action - heading
- Reader feedback
- Customer support
- Chapter 1. Obtaining and Installing Celtx
- Choosing and downloading the right version of Celtx
- Time for action - finding the download choices
- Time for action - downloading Celtx
- Installing Celtx
- Time for action - installing Celtx on a PC
- Time for action - installing Celtx on Mac OS X
- Time for action - Linux installation
- Time for action - installing on a Netbook
- Testing Celtx
- Time for action - starting it up
- Time for action - establishing an Internet connection
- Time for action - getting and adding dictionaries
- Celtx's six biggies—its types of projects
- Summary
- Chapter 2. All those Wonderful Writing Features
- Time for action - saving a project
- Time for action - adding manual catalogs
- Need an assistant?
- Time for action - intuitive formatting
- Time for action - numbering scenes
- Time for action - using the Scratchpad
- Time for action - adding embedded notes to a script
- Write once use many
- Time for action - getting the script out of your computer
- Using Index Cards
- Revision Mode
- Time for action - adding new project types with the Template Engine
- Summary
- Chapter 3. Visualizing Productions Ahead of Time
- Time for action - starting a new sketch
- Time for action - saving and organizing Sketches
- Storyboarding
- Time for action - storyboarding
- Time for action - moving a Sketch to a Storyboard
- Time for action - adding media files
- Summary
- Chapter 4. Tools for Getting Organized
- Time for action - adding Items
- Time for action - adding a folder
- Time for action - deleting items
- Scheduling call sheets and shooting reports
- Time for action - scheduling
- Time for action - customizing schedule options
- Time for action - call sheets shooting schedules and other reports
- Inter-project document management
- Toolbox
- Summary
- Chapter 5. Tooling Up for Scriptwriting
- Time for action - starting a new project
- Time for action - opening an existing project
- Time for action - opening and saving recent projects
- Time for action - saving early and often
- Time for action - saving a project under another name
- Time for action - creating new project types
- Time for action - closing a project
- Time for action - closing tabs and windows
- Time for action - opening and saving a project stored on Celtx studio
- Time for action - add Item add Folder delete Item
- Time for action - setting up a page
- Time for action - previewing and printing a local print job
- Time for action - showing the project file
- Time for action - exiting
- The Edit menu
- Time for action - undoing a change
- Time for action - redoing (restoring) a change
- Time for action - cutting
- Time for action - copying
- Time for action - pasting
- Time for action - selecting it all
- Time for action - finding that which was lost
- The View menu
- The Script menu
- Time for action - exporting scripts
- Time for action - adapting to another type of script
- Time for action - revising a completed script (and you will)
- Time for action - updating the Master Catalog
- Time for action - using formatting options
- Time for action - hiding the Sidebar
- The Tools menu
- With a little help from our friends
- The top buttons
- The Project Library window
- The Scenes window
- The editor toolbar
- The bottom buttons
- Customizing the Celtx screen
- Additional buttons
- Summary
- Chapter 6. Advanced Celtx
- Time for action - working with multiple project containers
- Importing Scripts in detail
- Time for action - importing the Celtx way
- Time for action - importing my way
- Time for action - accurately importing scripts
- Time for action - exporting Scripts in detail
- Summary
- Chapter 7. Writing Movies with Celtx
- Time for action - setting up the project
- Time for action - creating a title page
- Scenes
- Time for action - formatting scene heading
- Action
- Character
- Dialog
- Parenthetical
- Shot
- Transition
- Text
- Printing it out
- Summary
- Chapter 8. Documentaries and Other Audio-Visual Projects
- Starting an AV project in Celtx
- Time for action - beginning our new AV project
- Time for action - setting up the container
- Time for action - adding a title page
- Writing an AV project in Celtx
- Summary
- Chapter 9. Raising the Curtain on Plays
- Time for action - starting a theatre project
- Time for action - creating the title page
- Play elements
- Printing our play
- Tracking the cast
- Summary
- Chapter 10. Audio Plays Podcasts and Other Great Sounds
- Time for action - setting up our audio play project
- Audio play elements
- Time for action - numbering elements and creating a PDF
- Time for action - using BBC formatting
- Summary
- Chapter 11. WAP! POW! BANG! Writing Comic Books with a Punch
- Time for action - opening the sample comic book script
- Time for action - creating a Celtx comic book container
- Time for action - building the title page
- Comic book elements
- Navigating deleting and reordering pages
- Summary
- Chapter 12. Marketing Your Scripts
- Loglines and queries
- Ways to get noticed
- Places to get leads
- Getting support from your fellow writers
- Time for action - marketing using Celtx files
- Be persistently persistent
- Summary
- Conclusion
- Appendix A. List of Recommended Books on Screenwriting and Productions and Online Resources
- Production
- Online resources
- Appendix B. Celtx's New Web Look and Smartphone Apps
- Appendix C. Future Development of Celtx
- Thank you!
- Appendix D. Pop quiz—Answers
- Chapter 6: Advanced Celtx
- Chapter 8: Documentaries and Other Audio-Visual Projects
- Chapter 9: Raising the Curtain on Plays
- Chapter 10: Audio Plays Podcasts and Other Great Sounds
- Chapter 11: WAP! POW! BANG! Writing Comic Books with a Punch
- Index 更新時(shí)間:2021-04-09 21:38:34